04 October 2026

The Art of 100% Completion Gameplay in The Last of Us Part II Remastered

Presented by @89tchezatx

What Drives a Player to Leave Nothing Behind

There is a specific kind of satisfaction that comes from seeing every corner of a game world, collecting every item, and mastering every encounter. For many players, finishing the main story is only the beginning. The pursuit of 100% completion gameplay transforms how you interact with a title. Instead of rushing toward the credits, you slow down, you explore, and you test every system the developers built. This approach feels especially rewarding in a game as dense as The Last of Us Part II Remastered, where Naughty Dog packed every environment with detail, resources, and optional challenges.

When I first played through Ellie and Abby's stories on the PlayStation 5, I focused on survival. I ducked into cover, made tough calls with limited supplies, and let the narrative pull me forward. But after the credits rolled, I wanted to see what I had missed. That shift from a straight playthrough to 100% completion gameplay changes your relationship with the world. You start noticing the placement of a single collectible behind a locked door, or the way a specific upgrade path opens new combat strategies. It is not just about ticking boxes. It is about understanding the craft behind every level.

The Grounded Difficulty Test

For players who want the most punishing version of that experience, the Grounded difficulty setting is the only real option. Enemies hit harder, notice you faster, and your own health bar shrinks to almost nothing. A single mistake can end a run that took hours. I attempted a no damage run on Grounded difficulty, and it forced me to rethink every engagement. Stealth gameplay became less of a suggestion and more of a requirement. I had to memorize patrol routes, time my movements to the second, and use resources management like a spreadsheet.

That kind of discipline translates directly into a satisfying 100% completion gameplay loop. You are not just grabbing collectibles for the sake of it. You are learning the map layout so thoroughly that you can move between objectives without alerting a single enemy. The checkpoints become your lifeline, and each one feels earned. In The Last of Us Part II Remastered, the checkpoints are generous enough that you can try a difficult section multiple times without restarting the whole chapter, but they still punish carelessness. You learn to respect every corner.

Collectibles and Exploration

The game rewards thorough exploration with more than just achievement points. Every artifact, trading card, and journal entry adds context to the world. Some collectibles are hidden behind optional paths that require a keen eye for environmental storytelling. Others are locked until you unlock certain upgrades. For a completionist, the process feels like a treasure hunt. The 4K HDR presentation on the PlayStation 5 makes those hidden details pop. Shadows that once looked like solid walls might actually hide a crawlspace. A glint of light off a metal object can reveal a workbench with a new upgrade part.

I found that the best approach was to alternate between main story beats and dedicated exploration sessions. After clearing a major encounter, I would backtrack through the area with fresh eyes. That is where 100% completion gameplay really shines. You start to see the level design as a puzzle. Naughty Dog placed each collectible with intention. Some are easy to spot. Others require you to complete a side puzzle or defeat a group of enemies in a specific way. The satisfaction of finding that last artifact is real, and it makes the world feel more lived in.

100% completion gameplay

Crafting and Upgrades as Strategic Tools

One of the most overlooked aspects of a full completion run is how it changes your approach to crafting and upgrades. In a normal playthrough, you might craft a medkit or a silencer when you need it. But when you are aiming for 100% completion gameplay, you start to hoard materials. You realize that certain upgrades unlock shortcuts or new ways to access areas. For example, upgrading the pistol's holster lets you draw faster, which matters in a no damage run where every split second counts. Similarly, the crafting system allows you to create tools like smoke bombs or stun traps that can turn a deadly encounter into a safe passage.

I remember spending a full hour just in the upgrade menu, planning which skills to buy first. The game offers a skill tree that branches into stealth, survival, and combat. For a completionist, you eventually unlock everything, but the order matters. Early investment in stealth gameplay pays off when you are trying to clear a room without taking a hit. Later, you pivot to combat strategies that let you handle larger groups. The interplay between resources management and upgrades keeps the loop fresh even after dozens of hours.

New Game Plus and Permadeath Mode

After finishing the main story, New Game Plus becomes a powerful tool for the completionist. You carry over all your upgrades and collectibles, which means you can focus on the few missing items or try a more difficult run. The permadeath mode adds a whole new layer. One death and the entire save is gone. I tried it once, and it completely changed how I valued each encounter. Exploration became tense. Every collectible I grabbed felt like a small victory against the permadeath timer.

Permadeath mode is not for everyone, but it pairs beautifully with a full completion mindset. You learn the game so well that you can perform a no damage run without relying on luck. The muscle memory from countless hours of 100% completion gameplay prepares you for that level of focus. You know where every enemy spawns, where every piece of loot is, and how to use the environment to your advantage. It is the ultimate test of mastery.

Accessibility Options and the Modern Player

One thing I appreciate about The Last of Us Part II Remastered is the wide range of accessibility options. They let you tailor the experience to your skill level without removing the challenge. For a completionist, options like enhanced listen mode or high-contrast display can make finding collectibles easier. But they also allow you to reduce certain frustrations, like having to replay a long section after a missed item. I used the chapter select to revisit areas I had cleared, which saved me from starting a whole new game just for one missing card.

That flexibility means that 100% completion gameplay is accessible to more players. You can set the difficulty to something manageable and still enjoy the hunt for every last item. The game does not gate its bonus content behind a single skill ceiling. Instead, it rewards patience and curiosity. The walkthrough community online shares tips for tricky collectibles, but I found that playing blind and discovering them on my own was more rewarding. The exploration itself is the real bonus content.

100% completion gameplay

Speedrun Versus Completion

There is an interesting tension between a speedrun and a full completion run. A speedrun sacrifices everything for time. You skip optional areas, ignore collectibles, and optimize for the fastest path through each encounter. In contrast, 100% completion gameplay demands the opposite. You take detours, you backtrack, and you pause to examine every room. Both approaches require deep knowledge of the game, but they reward different skills. I have done both, and I find the completion run more relaxing. It lets me enjoy the 4K HDR visuals and the sound design without the pressure of a timer ticking down.

For players who want a middle ground, some walkthrough guides suggest a hybrid route. You can complete the main story on a lower difficulty to unlock New Game Plus, then switch to Grounded difficulty for the cleanup run. That way, you already have all your upgrades and collectibles mapped out. It makes the no damage run more feasible because you know exactly where the dangers are. The game's combat strategies become second nature after that many hours.

Final Thoughts on the Journey

Pursuing 100% completion gameplay in The Last of Us Part II Remastered is not a chore. It is an invitation to see the game the way its creators intended. Every collectible tells a fragment of a story. Every upgrade path reveals a new way to interact with the world. The Grounded difficulty and permadeath mode are there for those who want to test their limits, but the game also welcomes players who just want to explore at their own pace. Whether you are hunting for every artifact or trying a no damage run, the journey is worth the time. On the PlayStation 5, with 4K HDR and silky smooth performance, it is one of the most rewarding completions I have ever experienced.